Racing the Beam Racing the Beam
Platform Studies

Racing the Beam

The Atari Video Computer System

    • 4.5 • 2 Ratings
    • $19.99
    • $19.99

Publisher Description

A study of the relationship between platform and creative expression in the Atari VCS, the gaming system for popular games like Pac-Man and Star Wars: The Empire Strikes Back.

The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential video game console from both computational and cultural perspectives. Studies of digital media have rarely investigated platforms—the systems underlying computing. This book, the first in a series of Platform Studies, does so, developing a critical approach that examines the relationship between platforms and creative expression.

Nick Montfort and Ian Bogost discuss the Atari VCS itself and examine in detail six game cartridges: Combat, Adventure, Pac-Man, Yars' Revenge, Pitfall!, and Star Wars: The Empire Strikes Back. They describe the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics. Adventure, for example, was the first game to represent a virtual space larger than the screen (anticipating the boundless virtual spaces of such later games as World of Warcraft and Grand Theft Auto), by allowing the player to walk off one side into another space; and Star Wars: The Empire Strikes Back was an early instance of interaction between media properties and video games. Montfort and Bogost show that the Atari VCS—often considered merely a retro fetish object—is an essential part of the history of video games.

GENRE
Arts & Entertainment
RELEASED
2009
January 9
LANGUAGE
EN
English
LENGTH
192
Pages
PUBLISHER
MIT Press
SELLER
Penguin Random House LLC
SIZE
2
MB

Customer Reviews

macmantrl ,

Interesting technical history

While not going quite so far as to teach you how to write games for the Atari VCS, Racing the Beam does provide you with an appreciation for the technical wizardry required and interesting stories and anecdotes to go along with it. This ebook version is somewhat inferior (but still readable) due to occasional formatting issues and broken footnote links.

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