Souls in the Great Machine
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- $11.99
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- $11.99
Publisher Description
Souls in the Great Machine is the first volume of Sean McMullen's brilliant future history of the world of Greatwinter.
The great Calculor of Libris was forced to watch as Overmayor Zarvora had four of its components lined up against a wall and shot for negligence. Thereafter, its calculations were free from errors, and that was just as well-for only this strangest of calculating machines and its two thousand enslaved components could save the world from a new ice age.
And all the while a faint mirrorsun hangs in the night sky, warning of the cold to come.
In Sean McMullen's glittering, dynamic, and exotic world two millennia from now, there is no more electricity, wind engines are leading-edge technology, librarians fight duels to settle disputes, steam power is banned by every major religion, and a mysterious siren "Call" lures people to their death. Nevertheless, the brilliant and ruthless Zarvora intends to start a war in space against inconceivably ancient nuclear battle stations.
Unbeknownst to Zarvora, however, the greatest threat to humanity is neither a machine nor a force but her demented and implacable enemy Lemorel, who has resurrected an obscene and evil concept from the distant past: Total War.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
PUBLISHERS WEEKLY
Fast-paced and amusing, McMullen's latest novel (after The Centurion's Empire) is an action-packed adventure in the tradition of world-building SF. Set 20 centuries in the future, in a postnuclear winter society, the tale centers on the Calculor, a fantastic calculating machine powered by nameless human components who remain imprisoned within its workings. As the Highliber of Libris--aka head librarian--Zavora is the de facto ruler of the Calculor, and thus of all Confederation society, packing more political clout than the mayor himself. Through the Calculor's number crunching, Zavora has discovered that the world will be plunged into another "Greatwinter," or ice age, unless she can gain control of a satellite in Earth's orbit, which seems nearly impossible given her society's limited technology. Aiding Zavora in her mission are the Abbess Theresla, who has an innate ability to resist "the Call," a psychic phenomena that forces all humans to follow its deadly beckoning; Lemorel, a spirited young street fighter and librarian within the Libris; and Johnny Glasken, a rogue and former prisoner of the Calculor. McMullen's dramatic pacing and believable characters ensure that readers will enjoy Zavora's quest through a well-wrought, richly imagined multidimensional world.
Customer Reviews
Endlessly re-readable for me
I love the scope of Sean McMullen's ideas and how vast his world is. I don't know why it is, but I can return to this book over and over and over and enjoy it each time. His lovable rascals seamlessly turn into noble warriors despite themselves. Highly recommended.