The Thief of Worlds
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- $9.99
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- $9.99
Publisher Description
What happens when the wind stops?
The air grows hot and still and hard to breathe.
Hospitals fill with patients.
The world begins to panic.
What happens when the wind stops?
For Hurricane, this global disaster strikes at his core; but he must recover the magical horn that will fix everything.
Can magic be real? And how can it finding the horn rest on Hurricane's twelve-year-old shoulders?
This classic epic fantasy from beloved author Bruce Coville will enthrall readers while it reminds them of the magic that lies in friendship and that friendship just might have the power to save the world.
For Hurricane, this global disaster strikes at his core. He got his name because he was born during a hurricane, and he has always felt a strangely intense connection to the wind. And now his mother is one of the sick people in the hospital. But what can he do? He's just a kid.
When all this turns out to be TRUE, Hurricane embarks on the adventure of his life: a journey to different worlds, where he will make friends unlike any people he has ever known. He will discover courage, strength, humor, and an ability to bring people together.
PUBLISHERS WEEKLY
Coville (Sixth-Grade Alien) works personal, global, and universal stakes into a compassionate, worlds-spanning quest starring a seemingly Black 11-year-old Chicagoan named Hurricane. When the wind stops blowing all over Earth, Hurricane—who has danced with, played with, and listened to the breeze ever since his birth during a Missouri storm that tore the roof off his grandmother's home—worries about his single mother's health amid worsening air quality and a lack of AC at home. Not long after she's sent to a clinic, Hurricane is recruited by Zephron Windlord, the extravagantly bearded being in charge of the wind's provenance: as the youngest person kissed by the wind's magic, Hurricane must retrieve the magical horn Aerobellan, stolen by unknown forces and taken into one of seven worlds. Visiting each of these worlds and gathering allies—a fledgling water goddess, a gender-fluid catlike being—Hurricane finds that each realm's elemental keys have been stolen, causing chaos and threatening to destabilize them all. Hurricane's episodic adventure follows a traditional quest structure while touching on themes of empathy and sustainability, beginning with clear descriptions of the weather's effect on humankind and moving into an invigorating, action-packed narrative. Ages 8–12.