Raven of the Waves
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- $7.99
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- $7.99
Publisher Description
A 17-year-old Viking learns the horrible nature of warfare during his first raid
The warriors of Lidsmod’s village live for war. When the waters thaw, they set their ships upon the waves, ranging up and down the coasts of Scandinavia in search of loot and throats to cut. In this culture built on violence, songs are sung of bloody battles and fallen warriors are rewarded with a lifetime in Valhalla. Today, Lidsmod will join the fray. In the newly built Raven, he will sail across the seas in search of a palace of gold rumored to sit near the English coast. He yearns for glory, but he will find something far more surprising.
The golden palace is an abbey, home to English monks who strive to keep the torch of knowledge burning during the Dark Ages. There, a 13-year-old boy named Wiglaf learns the art of healing, unaware that death is approaching aboard a Viking ship.
PUBLISHERS WEEKLY
In this swashbuckling, often violent adventure set in the eighth century, Cadnum (In a Dark Wood) shows how a clash of cultures profoundly affects two distant enemies: a young Viking warrior and a monk's apprentice. At age 17, Lidsmod is eager to embark on his first pillage. He is proud to be sailing on the Raven to a distant place rumored to hold much treasure. Meanwhile, 13-year-old Wiglaf, afflicted by a withered arm but pious and blessed with the gift of healing, goes about his life in his English village. Alternating Lidsmod's eventful voyage with bucolic scenes of Wiglaf's days, the author provides a sharp contrast between the mores and beliefs of the two boys. Readers will find themselves continually switching loyalties until, inevitably, the protagonists meet during a bloody battle. Unsurprisingly, Wiglaf proves to be more consistent and noble, remaining quick-witted and compassionate during and after his brutal kidnapping. Lidsmod's sentiments and values are more slippery. Although he can identify with the captive boy, his thirst for blood and glory never significantly wavers; and although he agrees that Wiglaf should be freed, he sees no wrong in keeping the holy relics his shipmates stole. If the moral to the story is somewhat muddy, graphic scenes of murder, torture and ruin are perhaps all too clear. Ages 14-up.