Decipher
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- $12.99
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- $12.99
Publisher Description
MANKIND HAS HAD 12,000 YEARS TO DECIPHER THE MESSAGE,
WE HAVE ONE WEEK LEFT....
There is a signal emanating from deep within the ice of Antarctica. Atlantis has awoken. Ancient monuments all over the worlds from the Pyramids of Giza, to Mexico to the ancient sites of China are reacting...to a brewing crisis not of this earth, but somewhere out in the solar system. Connecting to each other through the oceans. Using low frequency sound waves to create an ancient network. The earth is thrown into panic stations. For it seems that the signals emanating from Atlantis are a prelude to something much greater. Could it be that the entire city is in fact one giant ancient machine? And to what end? For what purpose?
It is the year 2012, the same year Mayan belief prophesised the end of the world. Two armies, American and Chinese stand on the brink of war for the control of the most potent force ever known to man. The secrets of Atlantis. Secrets which are encoded in crystal shards retrieved from the sunken city. Secrets which Mankind has had twelve thousand years to decipher...but which will now destroy it within one week.
PUBLISHERS WEEKLY
In British screenwriter Pavlou's adolescent first novel, it's March 2012 and huge storms are raging around the globe, sparked by giant sunspots. The villainous U.S. Rola Corporation, drilling for desperately needed oil off Antarctica, discovers strange crystalline artifacts covered with a precuneiform script, while radiation detected under the antarctic ice portends the awakening of powerful alien forces. An unconvincing gaggle of scientists discovers they have only one unholy Holy Week to ship a nuclear device to Antarctica and bomb the underwater threat to smithereens. Pavlou builds his unlikely crescendo of Bad Things from nearly every major folklore, myth and religion, dizzyingly cutting between eye-popping disasters and eye-glazing capsule summaries of linguistics, geology, chemistry, mathematics, numerology, cryptology, archeology, ESP and Edgar Cayce. Stripped down to comic book proportions for the big screen, with a deafening soundtrack and a teenage audience anesthetized to a vocabulary largely dominated by four-letter clich s, this often gruesome tale might make a middling SF adventure flick. The often ludicrous dialogue and the ham-fisted handling of human relations and motivations, however, make for an unfocused novel, one patched together like Frankenstein, with every stitching line, every unnatural feature, unblushingly exposed to the most casual glance. (Sept. 20)
Customer Reviews
Fantastic Read!
I have read this story twice and each time had difficulty putting it down!