Sanctuary
An Epic Novel of Thieves' World
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- $12.99
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- $12.99
Publisher Description
From the Bestselling Fantasy Adventure Series, Thieves' World (tm)
Created by Robert Lynn Asprin & Lynn Abbey
Return To The City That Would Not Die!
Return To Thieves' World!
Return To Sanctuary!
Thieves' World was the bestselling and first of the shared world phenomenon, selling well over a million copies of anthologies detailing the exploits and intrigues of the high-born and low-born denizens of Sanctuary, a city that has seen many masters.
The Age of Ranke and the reign of Kadakithis, the occupation of the Beysib, the war of the gods and indeed the erstwhile Renaissance are now all in the past. Memories of heroes and villains, glory and savagery have all been relegated to the shadows of yesteryear as present-day residents once again apply themselves to the task at hand: survival.
Only Molin Torchholder, architect of Sanctuary's glory and master of her secrets. knows the whole truth, but he is dying . . . He must hold on until he can pass along the city's hidden history of empires come and gone and blood shed for reason and naught. Aiding him are a lowly laborer named Cauvin, himself a survivor of one of the city's darkest moments, and a young boy named Bec.
So many secrets and so little time. And as Molin's chronicles of the past unfold, even darker forces return, an evil that jeopardizes the very survival of a city that until now has always refused to die.
Sanctuary - An Epic Novel of Thieves' World ushers in a whole new age of tales, a whole new age of Thieves' World.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
PUBLISHERS WEEKLY
Fans of Thieves' World will relish this sprawling epic, rich with sword and sorcery archetypes, from one of its cocreators. Those not so well-acquainted with the original 12 landmark collaborative anthologies, the subsequent graphic novels or game, however, may find it difficult to immediately access the magic. Touted as the book that unlocks the many secrets of Thieves' World, it relies on far too many history lessons to pad the plot; as a result, the action drags. Happily, Abbey's deft characterizations of Cauvin, a young man who once served the Bloody Hand, and Bec, his nine-year-old foster brother, an imaginative imp who adores him, brighten the story considerably. Both serve the ancient and wise Lord Molin Torchholder, who wishes to turn over his power and the city's secrets before he dies. Sanctuary, once a place where heroes reigned, is now a tawdry place where evils long thought dead have arisen. Lord Torchholder, mortally wounded in an assassination attempt, hopes Cauvin and little Bec, with the help of Torchholder's faithful friend, Soldt, will make Sanctuary a true haven again by fighting the bloodthirsty Dyareela, the Mother of Chaos, and her minions, who may include Cauvin's beloved childhood sweetheart, Leorin. "The Torch" is passed after much convoluted machination and after 10 years, the gates to this famed city are reopened, assuring all that more adventures are just around the corner. FYI:Abbey and her ex-husband, Robert Lynn Asprin, created Thieves' World more than 20 years ago.