Artemis Fowl
The Graphic Novel
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- £8.99
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- £8.99
Publisher Description
A stunning graphic-novel adaptation of the megaselling Artemis Fowl.
This adaptation of his genre-busting, award-winning novel Artemis Fowl has been a labour of love for lifelong graphic novel fan Eoin Colfer, and Andrew Donkin. Art by Giovanni Rigano and colour by Paolo Lamanna.
Twelve-year-old Artemis Fowl is a brilliant criminal mastermind. But even Artemis doesn't know what he's taken on when he kidnaps a fairy, Captain Holly Short of the LEPrecon Unit. These aren't the fairies of bedtime stories. These fairies are armed and they're dangerous. Artemis thinks he's got them just where he wants them, but then they stop playing by the rules . . .
Reads like the fastest, punchiest comic strip you've ever come across - Daily Telegraph
Artemis is a brilliant creation - Anthony Horowitz
Fast-paced, tongue-in-cheek, with some laugh-out-loud jokes. Smart and page-turning - The Sunday Times
Eoin Colfer is the bestselling author of the Artemis Fowl series, Half Moon Investigations, The Supernaturalist, Airman and The Legend of . . . books. His brilliant new series, WARP, is out now. Eoin lives with his family in Ireland. www.eoincolfer.com
Andrew Donkin is an enormously experienced graphic novelist and the author of over forty books for adults and children, including Batman: Legends of the Dark Knight for DC Comics.
PUBLISHERS WEEKLY
Colfer's (Benny and Omar) crime caper fantasy, the first in a series, starts off with a slam-bang premise: anti-hero Artemis Fowl is a boy-genius last in line of a legendary crime family teetering on the brink of destruction. With the assistance of his bodyguard, Butler, he masterminds his plan to regain the Fowls' former glory: capture a fairy and hold her ransom for the legendary fairy gold. However, his feisty mark, Holly, turns out to be a member of the "LEPrecon, an elite branch of the Lower Elements Police," so a wisecracking team of satyrs, trolls, dwarfs and fellow fairies set out to rescue her. Despite numerous clever gadgets and an innovative take on traditional fairy lore, the author falls short of the bar. The rapid-fire dialogue may work as a screenplay with the aid of visual effects (a film is due out from Talk/Miramax in 2002) but, on the page, it often falls flat. The narrative hops from character to character, so readers intrigued by Artemis's wily, autocratic personality have to kill a good deal of time with the relatively bland Holly and her cohorts, and the villain/hero anticlimactically achieves his final escape by popping some sleeping pills (it renders him invulnerable to the fairy time-stop). Technology buffs may appreciate the imaginative fairy-world inventions and action-lovers will get some kicks, but the series is no classic in the making. Ages 12-up.